Orson Welles' Batman
If you work in the games industry and you want to try and help make the medium become more sophisticated, you are likely to run into the problem of how to create intelligent work within the constraints of established genres and commercial viability. Luckily, this is a problem which other creative people in other industries have already tackled, and we can look to them for inspiration. For instance, I found it quite heart-warming to learn that Orson Welles worked on a Batman movie in 1946.