Two simple truths about producers and game designers
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Free-lance game designer/producers
Most people think they can design games. Most people think they know what preproductions are for. Most people are wrong. As a consequence, I, as a free-lance game designer/producer, don't get hired to do game design or manage preproduction. I get hired to fix productions that go wrong because the game design and preproduction suck*.
I am not bitter. This is how it is.
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Producers at big companies
In big companies, competent producers are moved from good projects to bad projects, because the squeaky wheel gets the grease. Without a competent producer, good projects go bad.
Only producers with excellent political skills can stay on a good project.
Tell me I'm wrong.
*) Except for my current clients ;)